Showing posts with label Army List. Show all posts
Showing posts with label Army List. Show all posts

Thursday, August 25, 2011

More Horuswing lists.

These are here for my reference as much as for turning on my beloved followers!


1500
Logan
Rune Priest
Wolf Scouts, Meltagun
Wolf Scouts, Meltagun

5 Wolf Guard, Combimelta, Terminator, CML, PF
5 Wolf Guard, Combimelta, Terminator, CML, PF

5 Wolf Guard Terminator, CML, CF
5 Wolf Guard Terminator, CML, CF
5 Wolf Guard Terminator, CML, PW

Long Fangs, 3 ML
Long Fangs, 4 ML

15pts left

1750

Logan

Rune Priest

Wolf Scouts, Meltagun
Wolf Scouts, Meltagun

5 Wolf Guard, Combimelta, Terminator, CML, PF
5 Wolf Guard, Combimelta, Terminator, CML, PF
5 Wolf Guard Terminator, CML, CF
5 Wolf Guard Terminator, CML, CF
5 Wolf Guard Terminator, CML, PW

TWC, PF
TWC, PF

Long Fangs, 3 ML
Long Fangs, 4 ML
Long Fangs, 4 ML


2000

Logan

Rune Priest

Wolf Scouts, Meltagun
Wolf Scouts, Meltagun

5 Wolf Guard, Combimelta, Terminator, CML, PF
5 Wolf Guard, Combimelta, Terminator, CML, PF
5 Wolf Guard Terminator, CML, CF
5 Wolf Guard Terminator, CML, CF
5 Wolf Guard Terminator, CML, PW
TWC PF, TWC

TWC PF, TWC
TWC PF, TWC
Long Fangs, 4 ML
Long Fangs, 4 ML
Long Fangs, 4 ML





Tuesday, August 2, 2011

List ideas - Space Wolves?

Dave Taylor's Horus (not mine!)
So SneakyDan came around to meet little fester Jnr the other day and suprisingly, we were talking shop (aka 40k).
He suggested, instead of buggering around with the BA / C:SM lists I have been working on (which are basically mech marines + 10 shooty-nators), I should instead consider looking into Space Wolves.

Now, I have been avoiding Wolves like the plague, simply because they are still the favour of the month, and seen (here in comp-land), as the worst thing since sliced Lash Princes.

So anyway, he talks me into looking at Logan Grumblebum or whatever his name is, and given the slant I have towards the Luna Wolves / Sons of Horus, he probably is the best Horus matchup in the game right now.

Sigh.

Friday, February 11, 2011

Been busy... painting.

See, when I see a "I've been busy" post usually it can be summed up buy the attached photo...
HOWEVER!
Loyal viewers, this is not the case. For the epic Centurion battle with Pink Bits himself I have to put together a list, and make it good, and probably paint it... So the list was designed, and finalised (todayish).

*note: This is also going to be used in a local comp tourney. They decided to do some Math-based comp, which sums up to: no 3x same squad outside troops, max 2 AV14 vehicles, max 25% points in each FOC, min 40% in troops - to get 10/10 Comp.

Friday, October 8, 2010

The match of a lifetime...

Mirror Match!
This Sunday, presuming my now fevered wife (as in, she has a 38.7 degree C temp) gets better, I will be playing a match against my dead friend, and whipping-boy co-worker Wonna. You can see the results of our last bout... here.

Basically, with this one-of-chance to get to the LFGC (club) I suggest to Wonna that instead of me trouncing his Guard again, we might swap armies and see if we can each teach the other some tactics, and generally try something different.

Now before I go any further... I hate Guard. So boring to play against. Worse than Green Tide. At least as a Green Tide player you get to make algae jokes.

This post is both a helper post for me for later, when I do my Battle Report, and a warning to Kirbs that its gunna go up on 3++ as well.

Thursday, October 7, 2010

New-codex-itis, a few months late

Well, we have spoken about how piss-poor my Marine model collection is.

If you don't, its a collection of old SM army collections from 2nd/3rd ed that have been sold and resold around the are over the last decade. I have finally grabbed them, added to the pile with Black Reach and made a god-aweful mess of an army.

To make up for this, I hat thrown together a possible option for an army based on some key purchases and modelling.





Wednesday, August 18, 2010

MSU Orks - or how to be Cheesy without being cheesy (?)

So, blame Stelek. Yes, you heard me, Stelek.

After reading (again and again, thanks also go to Kirby) how shizen Orks are, and how pox I am at playing marines, I have decided it is in the good of all that is holy that I go back to the green horde.
Time to look into ...
*god I can't beleive I am saying this*
...
...

Bikers.
This is the cause (from my early YTTH readings..)

I know I did well @ QM3 with my list, and that was partially good Comp Scores, I had, not surprisingly, very large mobility issues. With the majority of my army at any given point moving through cover, the wily Difficult Terrain Roll Gods © were fsking with me in a major way... except when I NEEDED a 6 for my movement, then I consistantly got it... otherwise I averaged 3's, on 2 dice.

Anyway. Listy lists of doom:

HQ
Wazdakka Gutzmek @ 180.
Makes Biker Mobs Troops.
Big Mek, Kustom Force Field @ 85

Elites
5 Lootas @ 75
5 Lootas @ 75
Long range light A-T. I personally don't like Lootas, but if I am gunna not make friends doing a list, I might as well NOT MAKE FRIENDS :)
Nobz Squad (5 +) Painboy. All have: Cybork Body, Big Choppas. 1 with Waaagh Banner. 1 With Bosspole @ 220
Battlewagon (duh) with: Deffrolla, Red Paint Job, Armour Plates, Big Shoota @ 130

Troops
Here comes mumma!
Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135
Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135
Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135
!zoom zoom!
10 Grots, Runt Herder @ 40
Just keeping the seats in the Battlewagon warm

Fast Attack
1 Deffcopta, TL Rokkits, Buzzsaw @ 70
1 Deffcopta, TL Rokkits, Buzzsaw @ 70


Heavy Support
Battlewagon with: Deffrolla, Red Paint Job, Armour Plates, Big Shoota @ 130 3 Killa Kans, Grotzookas @ 135
3 Killa Kans, Grotzookas @ 135


Overview:
KP: 15 (not so bad I suppose, all things considered.)
Shooting:
S8: 2 Twin Linked AP3, 4 normal AP4
S7: 10-30 AP4
S6: 12 small blasts AP5

S5: 36 Twin Linked AP5 + 6 normal AP5
S4: 6 AP 6
S3: 10 AP-
PowerKlaws: 6, plus another 6 DCCW
Stats: 8 vehicles, 2 jetbikes, 13 bikes, 6 walkers, 27 infantry.
 
Apart from the Lootas, the entire army is mounted or advancing.
 
Plan of Attack:
Koptas scout for a first turn charge on their A-T or transports. Mek rides with the Grots and the Nobs sidle up next to it. Wazdakka leads a flank charge with the other bikers and generally tries to shoot / charge rhinos / etc. 4 S8 shots should cause some pain. Apart from that, standard rules apply.

Issues:
I am looking at this list and just wondering where my punch will lie. I don't see anything I would be happy throwing at the opponent. Maybe swapping the Kans and Koptas ....

List 2:
HQ
Wazdakka Gutzmek @ 180.
Big Mek, Kustom Force Field @ 85

Elites
5 Lootas @ 75
5 Lootas @ 75

Troops
Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135

Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135

Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135
Warbiker Squad (2 bikes +), Nob, PowerKlaw @ 110

Boys (18 +) Nob, PowerKlaw, Bosspole @ 160
Boys (19 +) Nob, PowerKlaw, Bosspole @ 160


Fast Attack

2 Deffcopta, TL Rokkits, 1 Buzzsaw @ 115
2 Deffcopta, TL Rokkits, 1 Buzzsaw @ 115

Heavy Support
Battlewagon with: Deffrolla, Red Paint Job, Armour Plates, Big Shoota, Red Paint Job @ 135
Battlewagon with: Deffrolla, Red Paint Job, Armour Plates, Big Shoota, Red Paint Job @ 135







 

Thursday, May 27, 2010

Ork Army List Review

So I have been asked to review a list by Damien from http://40kinthegaps.blogspot.com/
He is relatively new to Orks and as I have been thrashing around since the 3rd Ed codex, I have some idea, or claim to.

Mek kff kombiskorcha
Warboss pk

Kommandos(7) with 2 scorchas & snikrot (warboss joins)
Tankhuntas (6) with 2 tankhammers and 3 squigbombs

2 x 12 boyz in trukk w nob pk bosspole
1 x 19 boyz in w nob pk bosspole
14 x gretchin w Runtherder
1 x Deffdred scorcha & DCCW


2 x 2 Deffcopta w tl-rl
1 x 1 Deffcopta w tl-rl


3x Killakans w grotzookas
2 x Battlewagons w deathrolla etc 1 for boyz 1 for tankbustas


First: HQs

You need to look at what you intend for them to do.

Warboss: with a powerklaw, he hits at S10 which means he krushes most characters and vehicles in close combat. As such, he will spend time hitting things hard in CC and everyone will try to kill him. I suggest Cybork Body and Attack Squig upgrades are almost mandatory on a PK Warboss. If you intend him to hit vehicles, giving him a bike is a good idea for speed.
Big Mek: THE support character in the codex. As he is support, and VERY squishy when compared to any other T4 character in almost any other codex, he should never be getting into the fighting. With that combi skorcha, you will make the mistake of thinking he can do something and put him on a place where his KFF won't help. So, buy him a Battlewagon upgrade and don't ever get him out, until the BW is a pile of steaming slag underneath him.

Right, Elites.

Kommandos, good. Snikrot, better. Attached warboss, BAD.
Snikrot will lose his infiltrate ability when stuck with the warboss (that's my read on the rules anyway. Correct me if it has been FAQ'd). Snikky does a good job of being a threat to their backlines. The warboss should be charging the front. Apart from that, it works. Could use more bodies but that's a theme to this list.

Tankbustas. Well well well. The underrated appear in a list. Tough choice. It all depends on how you run them. As 6 guys, too fragile. I get the idea, but they are 4 bolt pistol shots from running and not coming back. For ork shooting to work you need lots of shots and 4 doesn't cut it, unless you intend them to be the Anti-Tank to anchor your lines and be a scare more than effective - "this whole squad have S8 AP3 *evil laugh*" etc.

Troops:

Trukk boys x 2. Fine, fairly standard.

Ork Boys: 1x19 boys, obviously in wagon, good

Grots, if you plan on hiding them in cover, then that's fine. Go to ground, make them hard to shift. Remember they are L7 at best, so pray they get ignored.

Dredd - will be a points sink probably, but a good target to shoot at

Fast:
DeffKoptas: Just one thing, 1 squad of 3. Too many KPs to give up for a throwaway unit otherwise. Good as a hinderance, but sub-par for most uses unless you get lucky, or need a tarpit. 2W and 4+ means they will hold up a Dev Squad well. Dont expect them to win though.

Heavy:

Good, good, good.
God I love Ork HS Choices.



Improvements:

This is what I would do: Remember, your mileage may vary depending on your playstyle.

  1. Drop 1 Trukk Boys Squad, all DeffCoptas.
  2. With the points, add in a 6-7 Man Nobs Squad in Battlewagon as troops.
    • Arm them with: Painboy, Cybork Bodies, Big Choppas, a Bosspole and a Waaagh Banner. Add Warboss for win.
  3. Change the upgrades on the Battle wagon for the TankBustas.
    • They cannot shoot from a Wagon which moved > 6 (or 7) inches. So lets make the WAGON then viable at that range.
    • KillKannon, RPJ. Or even better (and my favourite), 4 Rokkits, Kannon. Add Big Mek here and use this as an anchor point for your army. Even better, model it as a Stompa for real effect on the board. Nothing scarier than a modelled Super-Heavy on a normal gaming table, with a AV14 4+ KFF Save to boot.
This is my shooty BW - a Russbot. It has only died to shooting once in normal 40k (in like 2 years), from a Lance Spam army. It died to LOADS of railguns one Apoc match, and to a Warlord in another. Nothing draws fire like a cool model.



So you have:

HQ

Warboss pk, cybork Body, Attack Squig (with Nobs)
Mek kff, cybork Body

Elites
Kommandos(7) with 2 scorchas & snikrot
Tankhuntas (6) with 2 tankhammers and 2 squigbombs

Troops
1 x 5 Nobs w/ Cybork Body, Big Choppas, Waaagh Banner, Bosspole + Painboy w/ Cybork
with Battlewagon, Deffrolla, Red Paint Job, Grot Riggers, Armour Plates, Big Shoota x 1 (stops Weapon destroyed being immobilised)
1 x 12 boyz in trukk w nob pk bosspole
1 x 20 boyz in w nob pk bosspole
14 x gretchin w Runtherder
1 x Deffdred dual scorchas (not twinlinked, 2)

Heavy Support
3x Killakans w grotzookas
Battlewagon, Deffrolla, Red Paint Job, Grot Riggers, Armour Plates, Big Shoota x 1 for boys
Battlewagon, Killkannon, Red Paint Job w/ TankBustas (RPJ = 7" a turn and unload)

Total: 1739. You have 11 points to burn. Go buy yourself a combi-skorcha for your Mek after all :D

8 Vehicles/Walkers:
AV14 x 3
AV12 x 1
AV11 x 3
AV10 x 1
67 infantry.


And do you know the coolest thing about this: On Dawn-of-War deployment, you drop down a battlewagon full of Nobs + warboss. Try stopping that with your average 2 Troops + HQ.
HAH!

fester out.