So, blame Stelek. Yes, you heard me, Stelek.
After reading (again and again, thanks also go to Kirby) how shizen Orks are, and how pox I am at playing marines, I have decided it is in the good of all that is holy that I go back to the green horde.
Time to look into ...
*god I can't beleive I am saying this*
...
...
Bikers.
This is the cause (from my early YTTH readings..)
I know I did well @ QM3 with my list, and that was partially good Comp Scores, I had, not surprisingly, very large mobility issues. With the majority of my army at any given point moving through cover, the wily Difficult Terrain Roll Gods © were fsking with me in a major way... except when I NEEDED a 6 for my movement, then I consistantly got it... otherwise I averaged 3's, on 2 dice.
Anyway. Listy lists of doom:
HQ
Wazdakka Gutzmek @ 180.
Makes Biker Mobs Troops.
Big Mek, Kustom Force Field @ 85
Elites
5 Lootas @ 75
5 Lootas @ 75
Long range light A-T. I personally don't like Lootas, but if I am gunna not make friends doing a list, I might as well NOT MAKE FRIENDS :)
Nobz Squad (5 +) Painboy. All have: Cybork Body, Big Choppas. 1 with Waaagh Banner. 1 With Bosspole @ 220
Battlewagon (duh) with: Deffrolla, Red Paint Job, Armour Plates, Big Shoota @ 130
Troops
Here comes mumma!
Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135
Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135
Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135
!zoom zoom!
10 Grots, Runt Herder @ 40
Just keeping the seats in the Battlewagon warm
Fast Attack
1 Deffcopta, TL Rokkits, Buzzsaw @ 70
1 Deffcopta, TL Rokkits, Buzzsaw @ 70
Heavy Support
Battlewagon with: Deffrolla, Red Paint Job, Armour Plates, Big Shoota @ 130 3 Killa Kans, Grotzookas @ 135
3 Killa Kans, Grotzookas @ 135
Overview:
KP: 15 (not so bad I suppose, all things considered.)
Shooting:
S8: 2 Twin Linked AP3, 4 normal AP4
S7: 10-30 AP4
S6: 12 small blasts AP5
S5: 36 Twin Linked AP5 + 6 normal AP5
S4: 6 AP 6
S3: 10 AP-
PowerKlaws: 6, plus another 6 DCCW
Stats: 8 vehicles, 2 jetbikes, 13 bikes, 6 walkers, 27 infantry.
Apart from the Lootas, the entire army is mounted or advancing.
Plan of Attack:
Koptas scout for a first turn charge on their A-T or transports. Mek rides with the Grots and the Nobs sidle up next to it. Wazdakka leads a flank charge with the other bikers and generally tries to shoot / charge rhinos / etc. 4 S8 shots should cause some pain. Apart from that, standard rules apply.
Issues:
I am looking at this list and just wondering where my punch will lie. I don't see anything I would be happy throwing at the opponent. Maybe swapping the Kans and Koptas ....
List 2:
HQ
Wazdakka Gutzmek @ 180.
Big Mek, Kustom Force Field @ 85
Elites
5 Lootas @ 75
5 Lootas @ 75
Troops
Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135
Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135
Warbiker Squad (3 bikes +), Nob, PowerKlaw @ 135
Warbiker Squad (2 bikes +), Nob, PowerKlaw @ 110
Boys (18 +) Nob, PowerKlaw, Bosspole @ 160
Boys (19 +) Nob, PowerKlaw, Bosspole @ 160
Fast Attack
2 Deffcopta, TL Rokkits, 1 Buzzsaw @ 115
2 Deffcopta, TL Rokkits, 1 Buzzsaw @ 115
Heavy Support
Battlewagon with: Deffrolla, Red Paint Job, Armour Plates, Big Shoota, Red Paint Job @ 135
Battlewagon with: Deffrolla, Red Paint Job, Armour Plates, Big Shoota, Red Paint Job @ 135